Name Edition Qty Color Cost P/T Type Text Rarity
Aeon Chronicler PLC 1 U 3UU */* Creature - Avatar Aeon Chronicler's power and toughness are each equal to the number of cards in your hand. Suspend X-X3U. X can't be 0. Whenever a time counter is removed from Aeon Chronicler while it's removed from the game, draw a card. R
AEther Membrane PLC 2 R 1RR 0/5 Creature - Wall Defender AEther Membrane can block as though it had flying. Whenever AEther Membrane blocks a creature, return that creature to its owner's hand at end of combat. U
AEtherflame Wall TSP 1 R 1R 0/4 Creature - Wall Defender AEtherflame Wall can block creatures with shadow as though they didn’t have shadow. R: AEtherflame Wall gets +1/+0 until end of turn. C
Amrou Scout TSP 2 W 1W 2/1 Creature - Kithkin Rebel Scout 4, T: Search your library for a Rebel card with converted mana cost 3 or less and put it into play. Then shuffle your library. C
Anaba Shaman 9E 1 R 3R 2/2 Creature - Minotaur Shaman R, T: Anaba Shaman deals 1 damage to target creature or player. C
Ancient Grudge TSP 1 R 1R   Instant Destroy target artifact. Flashback G (You may play this card from your graveyard for its flashback cost. Then remove it from the game.) C
Angel of Mercy 9E 3 W 4W 3/3 Creature - Angel Flying (This creature can't be blocked except by creatures with flying.) When Angel of Mercy comes into play, you gain 3 life. U
Angel's Feather 9E 1 Art 2   Artifact Whenever a player plays a white spell, you may gain 1 life. U
Aquamorph Entity PLC 3 U 2UU */* Creature - Shapeshifter As Aquamorph Entity comes into play or is turned face up, it becomes your choice of 5/1 or 1/5. Morph 2U (You may play this face down as a 2/2 creature for 3. Turn it face up any time for its morph cost.) C
Archivist 9E 1 U 2UU 1/1 Creature - Human Wizard T: Draw a card. R
Ashcoat Bear TSP 1 G 1G 2/2 Creature - Bear Flash (You may play this spell any time you could play an instant.) C
Aven Fisher 9E 1 U 3U 2/2 Creature - Bird Soldier Flying (This creature can't be blocked except by creatures with flying.) When Aven Fisher is put into a graveyard from play, you may draw a card. C
Aven Windreader 9E 1 U 3UU 3/3 Creature - Bird Soldier Wizard Flying (This creature can't be blocked except by creatures with flying.) 1U: Target player reveals the top card of his or her library. C
Azure Drake 9E 1 U 3U 2/4 Creature - Drake Flying (This creature can't be blocked except by creatures with flying.) U
Ballista Squad 9E 1 W 3W 2/2 Creature - Human Rebel XW, T: Ballista Squad deals X damage to target attacking or blocking creature. U
Basal Sliver TSP 1 B 2B 2/2 Creature - Sliver All Slivers have “Sacrifice this creature: Add BB to your mana pool.” C
Battering Sliver PLC 1 R 5R 4/4 Creature - Sliver All Slivers have trample. C
Bewilder TSP 1 U 2U   Instant Target creature gets -3/-0 until end of turn. Draw a card. C
Big Game Hunter PLC 1 B 1BB 1/1 Creature - Human Rebel Assassin When Big Game Hunter comes into play, destroy target creature with power 4 or greater. It can't be regenerated. Madness B (If you discard this card, you may play it for its madness cost instead of putting it into your graveyard.) U
Blanchwood Armor 9E 3 G 2G   Enchantment - Aura Enchant creature (Target a creature as you play this. This card comes into play attached to that creature.) Enchanted creature gets +1/+1 for each Forest you control. U
Blightspeaker PLC 1 B 1B 1/1 Creature - Human Rebel Cleric T: Target player loses 1 life. 4, T: Search your library for a Rebel card with converted mana cost 3 or less and put it into play. Then shuffle your library. C
Blood Knight PLC 1 R RR 2/2 Creature - Human Knight First strike, protection from white U
Bog Serpent PLC 1 B 5B 5/5 Creature - Serpent Bog Serpent can't attack unless defending player controls a Swamp. When you control no Swamps, sacrifice Bog Serpent. C
Boomerang 9E 2 U UU   Instant Return target permanent to its owner's hand. C
Bottle Gnomes 9E 1 Art 3 1/3 Artifact Creature - Gnome Sacrifice Bottle Gnomes: You gain 3 life. U
Brain Gorgers PLC 1 B 3B 4/2 Creature - Zombie When you play Brain Gorgers, any player may sacrifice a creature. If a player does, counter Brain Gorgers. Madness 1B (If you discard this card, you may play it for its madness cost instead of putting it into your graveyard.) C
Brute Force PLC 3 R R   Instant Target creature gets +3/+3 until end of turn. C
Calciderm PLC 1 W 2WW 5/5 Creature - Beast Vanishing 4 (This permanent comes into play with four time counters on it. At the beginning of your upkeep, remove a time counter from it. When the last is removed, sacrifice it.) Calciderm can't be the target of spells or abilities. U
Call to the Netherworld TSP 1 B B   Sorcery Return target black creature card from your graveyard to your hand. Madness 0 (If you discard this card, you may play it for its madness cost instead of putting it into your graveyard.) C
Candles of Leng TSP 1 Art 2   Artifact 4, T: Reveal the top card of your library. If it has the same name as a card in your graveyard, put it into your graveyard. Otherwise, draw a card. R
Careful Consideration TSP 1 U 2UU   Instant Target player draws four cards, then discards three cards. If you played this spell during your main phase, instead that player draws four cards, then discards two cards. U
Cautery Sliver PLC 1 Gld RW 2/2 Creature - Sliver All Slivers have “1, Sacrifice this creature: This creature deals 1 damage to target creature or player." All Slivers have “1, Sacrifice this creature: Prevent the next 1 damage that would be dealt to target Sliver or player this turn." U
Cavalry Master TSP 1 W 2WW 3/3 Creature - Human Knight Flanking (Whenever a creature without flanking blocks this creature, the blocking creature gets -1/-1 until end of turn.) Other creatures you control with flanking have flanking. (Each instance of flanking triggers separately.) U
Citanul Woodreaders PLC 2 G 2G 1/4 Creature - Human Druid Kicker 2G (You may pay an additional 2G as you play this spell.) When Citanul Woodreaders comes into play, if the kicker cost was paid, draw two cards. C
Cloudchaser Kestrel TSP 1 W 1WW 2/2 Creature - Bird Flying When Cloudchaser Kestrel comes into play, destroy target enchantment. W: Target permanent becomes white until end of turn. C
Confiscate 9E 1 U 4UU   Enchantment - Aura Enchant permanent (Target a permanent as you play this. This card comes into play attached to that permanent.) You control enchanted permanent. U
Consume Spirit 9E 1 B X1B   Sorcery Spend only black mana on X. Consume Spirit deals X damage to target creature or player. You gain X life. U
Contaminated Bond 9E 1 B 1B   Enchantment - Aura Enchant creature (Target a creature as you play this. This card comes into play attached to that creature.) Whenever enchanted creature attacks or blocks, its controller loses 3 life. C
Coral Eel 9E 2 U 1U 2/1 Creature - Eel   C
Coral Trickster TSP 1 U 1U 2/1 Creature - Merfolk Rogue Morph U (You may play this face down as a 2/2 creature for 3. Turn it face up any time for its morph cost.) When Coral Trickster is turned face up, you may tap or untap target permanent. C
Craw Wurm 9E 3 G 4GG 6/4 Creature - Wurm   C
Crossbow Infantry 9E 3 W 1W 1/1 Creature - Human Soldier T: Crossbow Infantry deals 1 damage to target attacking or blocking creature. C
Crovax, Ascendant Hero PLC 1 W 4WW 4/4 Legendary Creature - Human Lord Other white creatures get +1/+1. Nonwhite creatures get -1/-1. Pay 2 life: Return Crovax, Ascendant Hero to its owner's hand. R
Dancing Scimitar 9E 1 Art 4 1/5 Artifact Creature - Spirit Flying (This creature can't be blocked except by creatures with flying.) U
Dark Banishing 9E 1 B 2B   Instant Destroy target nonblack creature. It can't be regenerated. C
Dash Hopes PLC 1 B BB   Instant When you play Dash Hopes, any player may pay 5 life. If a player does, counter Dash Hopes. Counter target spell. C
Dawn Charm PLC 2 W 1W   Instant Choose one - Prevent all combat damage that would be dealt this turn; or regenerate target creature; or counter target spell that targets you. C
Dead/Gone PLC 2 R/R R/2R   Instant/Instant Dead deals 2 damage to target creature. // Return target creature you don't control to its owner's hand. C
Deadly Grub PLC 1 B 2B 3/1 Creature - Insect Vanishing 3 (This permanent comes into play with three time counters on it. At the beginning of your upkeep, remove a time counter from it. When the last is removed, sacrifice it.) When Deadly Grub is put into a graveyard from play, if it had no time counters on it, put a 6/1 green Insect creature token into play with “This creature can't be the target of spells or abilities." C
Deathgazer 9E 1 B 3B 2/2 Creature - Lizard Whenever Deathgazer blocks or becomes blocked by a nonblack creature, destroy that creature at end of combat. U
Deathspore Thallid TSP 1 B 1B 1/1 Creature - Zombie Fungus At the beginning of your upkeep, put a spore counter on Deathspore Thallid. Remove three spore counters from Deathspore Thallid: Put a 1/1 green Saproling creature token into play. Sacrifice a Saproling: Target creature gets -1/-1 until end of turn. C
Dementia Sliver TSP 1 Gld 3UB 3/3 Creature - Sliver All Slivers have “T: Name a card. Target opponent reveals a card at random from his or her hand. If it’s the named card, that player discards it. Play this ability only during your turn.” U
Demonic Collusion TSP 1 B 3BB   Sorcery Buyback—Discard two cards. (You may discard two cards in addition to any other costs as you play this spell. If you do, put this card into your hand as it resolves.) Search your library for a card and put that card into your hand. Then shuffle your library. R
Demon's Horn 9E 1 Art 2   Artifact Whenever a player plays a black spell, you may gain 1 life. U
Detainment Spell TSP 1 W W   Enchantment - Aura Enchant creature Enchanted creature’s activated abilities can’t be played. 1W: Attach Detainment Spell to target creature. C
Dreamscape Artist PLC 1 U 1U 1/1 Creature - Human Spellshaper 2U, T, Discard a card, Sacrifice a land: Search your library for up to two basic land cards and put them into play. Then shuffle your library. C
Drifter il-Dal TSP 1 U U 2/1 Creature - Human Wizard Shadow (This creature can block or be blocked by only creatures with shadow.) At the beginning of your upkeep, sacrifice Drifter #il#-Dal unless you pay U. C
Drudge Skeletons 9E 1 B 1B 1/1 Creature - Skeleton B: Regenerate Drudge Skeletons. (The next time this creature would be destroyed this turn, it isn't. Instead tap it, remove all damage from it, and remove it from combat.) U
Durkwood Baloth TSP 1 G 4GG 5/5 Creature - Beast Suspend 5—G (Rather than play this card from your hand, you may pay G and remove it from the game with five time counters on it. At the beginning of your upkeep, remove a time counter. When you remove the last, play it without paying its mana cost. It has haste.) C
Dust Corona PLC 1 R R   Enchantment - Aura Enchant creature Enchanted creature gets +2/+0 and can't be blocked by creatures with flying. C
Dust Elemental PLC 1 W 2WW 6/6 Creature - Elemental Flash (You may play this spell any time you could play an instant.) Flying, fear When Dust Elemental comes into play, return three creatures you control to their owner's hand. R
Eager Cadet 9E 1 W W 1/1 Creature - Human Soldier   C
Elvish Warrior 9E 2 G GG 2/3 Creature - Elf Warrior   C
Emperor Crocodile 9E 1 G 3G 5/5 Creature - Crocodile When you control no other creatures, sacrifice Emperor Crocodile. R
Enormous Baloth 9E 2 G 6G 7/7 Creature - Beast   U
Enslave PLC 1 B 4BB   Enchantment - Aura Enchant creature You control enchanted creature. At the beginning of your upkeep, enchanted creature deals 1 damage to its owner. U
Errant Ephemeron TSP 1 U 6U 4/4 Creature - Illusion Flying Suspend 4—1U (Rather than play this card from your hand, you may pay 1U and remove it from the game with four time counters on it. At the beginning of your upkeep, remove a time counter. When you remove the last, play it without paying its mana cost. It has haste.) C
Erratic Mutation PLC 3 U 2U   Instant Choose target creature. Reveal cards from the top of your library until you reveal a nonland card. That creature gets +X/-X until end of turn, where X is that card's converted mana cost. Put all cards revealed this way on the bottom of your library in any order. C
Essence Warden PLC 1 G G 1/1 Creature - Elf Shaman Whenever another creature comes into play, you gain 1 life. C
Eternity Snare TSP 1 U 5U   Enchantment - Aura Enchant creature When Eternity Snare comes into play, draw a card. Enchanted creature doesn’t untap during its controller’s untap step. C
Evangelize TSP 1 W 4W   Sorcery Buyback 2WW (You may pay an additional 2WW as you play this spell. If you do, put this card into your hand as it resolves.) Gain control of target creature of an opponent’s choice that he or she controls. R
Evolution Charm PLC 2 G 1G   Instant Choose one - Search your library for a basic land card, reveal it, put it into your hand, then shuffle your library; or return target creature card from your graveyard to your hand; or target creature gains flying until end of turn. C
Fa'adiyah Seer PLC 1 G 1G 1/1 Creature - Human Shaman T: Draw a card and reveal it. If it isn't a land card, discard it. C
Faceless Devourer TSP 2 B 2B 2/1 Creature - Nightmare Horror Shadow (This creature can block or be blocked by only creatures with shadow.) When Faceless Devourer comes into play, remove another target creature with shadow from the game. When Faceless Devourer leaves play, return the removed card to play under its owner’s control. U
Fathom Seer TSP 1 U 1U 1/3 Creature - Illusion Morph—Return two Islands you control to their owner’s hand. (You may play this face down as a 2/2 creature for 3. Turn it face up any time for its morph cost.) When Fathom Seer is turned face up, draw two cards. C
Firefright Mage PLC 1 R R 1/1 Creature - Goblin Spellshaper 1R, T, Discard a card: Target creature can't be blocked this turn except by artifact creatures and/or red creatures. C
Flamecore Elemental TSP 1 R 2RR 5/4 Creature - Elemental Echo 2RR (At the beginning of your upkeep, if this came under your control since the beginning of your last upkeep, sacrifice it unless you pay its echo cost.) C
Fledgling Mawcor TSP 1 U 3U 2/2 Creature - Beast Flying T: Fledgling Mawcor deals 1 damage to target creature or player. Morph UU (You may play this face down as a 2/2 creature for 3. Turn it face up any time for its morph cost.) U
Flickering Spirit TSP 1 W 3W 2/2 Creature - Spirit Flying 3W: Remove Flickering Spirit from the game, then return it to play under its owner’s control. C
Flowstone Channeler TSP 2 R 2R 2/2 Creature - Human Spellshaper 1R, T, Discard a card: Target creature gets +1/-1 and gains haste until end of turn. C
Fool's Demise TSP 1 U 4U   Enchantment - Aura Enchant creature When enchanted creature is put into a graveyard, return that creature to play under your control. When Fool’s Demise is put into a graveyard from play, return Fool’s Demise to its owner’s hand. U
Foriysian Interceptor TSP 2 W 3W 0/5 Creature - Human Soldier Flash (You may play this spell any time you could play an instant.) Defender Foriysian Interceptor can block an additional creature. C
Fortify TSP 1 W 2W   Instant Choose one — Creatures you control get +2/+0 until end of turn; or creatures you control get +0/+2 until end of turn. C
Foul Imp 9E 2 B BB 2/2 Creature - Imp Flying (This creature can't be blocked except by creatures with flying.) When Foul Imp comes into play, you lose 2 life. C
Frenetic Sliver PLC 1 Gld 1UR 2/2 Creature - Sliver All Slivers have “0: If this creature is in play, flip a coin. If you win the flip, remove this creature from the game and return it to play under its owner's control at end of turn. If you lose the flip, sacrifice it." U
Frozen AEther PLC 1 U 3U   Enchantment Artifacts, creatures, and lands your opponents control come into play tapped. U
Fugitive Wizard 9E 1 U U 1/1 Creature - Human Wizard   C
Fury Charm PLC 3 R 1R   Instant Choose one - Destroy target artifact; or target creature gets +1/+1 and gains trample until end of turn; or remove two time counters from target permanent or suspended card. C
Gaea's Anthem PLC 1 G 1GG   Enchantment Creatures you control get +1/+1. R
Gaze of Justice TSP 1 W W   Sorcery As an additional cost to play Gaze of Justice, tap three untapped white creatures you control. Remove target creature from the game. Flashback 5W (You may play this card from your graveyard for its flashback cost and any additional costs. Then remove it from the game.) C
Gemhide Sliver TSP 1 G 1G 1/1 Creature - Sliver All Slivers have “T: Add one mana of any color to your mana pool.” C
Ghost Tactician PLC 2 W 4W 2/5 Creature - Spirit Spellshaper W, T, Discard a card: Creatures you control get +1/+0 until end of turn. C
Giant Dustwasp PLC 2 G 3GG 3/3 Creature - Insect Flying Suspend 4-1G (Rather than play this card from your hand, you may pay 1G and remove it from the game with four time counters on it. At the beginning of your upkeep, remove a time counter. When the last is removed, play it without paying its mana cost. It has haste.) C
Giant Octopus 9E 3 U 3U 3/3 Creature - Octopus   C
Giant Spider 9E 1 G 3G 2/4 Creature - Spider Giant Spider can block as though it had flying. C
Glorious Anthem 9E 1 W 1WW   Enchantment Creatures you control get +1/+1. R
Glory Seeker 9E 4 W 1W 2/2 Creature - Human Soldier   C
Goblin Raider 9E 2 R 1R 2/2 Creature - Goblin Warrior Goblin Raider can't block. C
Grapeshot TSP 1 R 1R   Sorcery Grapeshot deals 1 damage to target creature or player. Storm (When you play this spell, copy it for each spell played before it this turn. You may choose new targets for the copies.) C
Gravedigger 9E 2 B 3B 2/2 Creature - Zombie When Gravedigger comes into play, you may return target creature card from your graveyard to your hand. C
Grizzly Bears 9E 2 G 1G 2/2 Creature - Bear   C
Gustcloak Cavalier TSP 1 W 3WW 2/2 Creature - Human Knight Flanking (Whenever a creature without flanking blocks this creature, the blocking creature gets -1/-1 until end of turn.) Whenever Gustcloak Cavalier attacks, you may tap target creature. Whenever Gustcloak Cavalier becomes blocked, you may untap Gustcloak Cavalier and remove it from combat. U
Hammerheim Deadeye PLC 1 R 3R 3/3 Creature - Giant Warrior Echo 5R (At the beginning of your upkeep, if this came under your control since the beginning of your last upkeep, sacrifice it unless you pay its echo cost.) When Hammerheim Deadeye comes into play, destroy target creature with flying. U
Harmonic Sliver TSP 1 Gld 1GW 1/1 Creature - Sliver All Slivers have “When this creature comes into play, destroy target artifact or enchantment.” U
Healing Leaves PLC 1 G G   Instant Choose one - Target player gains 3 life; or prevent the next 3 damage that would be dealt to target creature or player this turn. C
Hedge Troll PLC 1 G 2G 2/2 Creature - Troll Cleric Hedge Troll gets +1/+1 as long as you control a Plains. W: Regenerate Hedge Troll. U
Herd Gnarr TSP 1 G 3G 2/2 Creature - Beast Whenever another creature comes into play under your control, Herd Gnarr gets +2/+2 until end of turn. C
Highway Robber 9E 2 B 2BB 2/2 Creature - Human Mercenary When Highway Robber comes into play, you gain 2 life and target opponent loses 2 life. C
Hill Giant 9E 2 R 3R 3/3 Creature - Giant   C
Hollow Dogs 9E 2 B 4B 3/3 Creature - Hound Whenever Hollow Dogs attacks, it gets +2/+0 until end of turn. C
Holy Day 9E 1 W W   Instant Prevent all combat damage that would be dealt this turn. C
Honor Guard 9E 1 W W 1/1 Creature - Human Soldier W: Honor Guard gets +0/+1 until end of turn. C
Horned Turtle 9E 3 U 2U 1/4 Creature - Turtle   C
Hunting Moa TSB 1 G 2G 3/2 Creature - Bird Echo 2G (At the beginning of your upkeep, if this came under your control since the beginning of your last upkeep, sacrifice it unless you pay its echo cost.) Whenever Hunting Moa comes into play or is put into a graveyard from play, put a +1/+1 counter on target creature. R
Chastise 9E 1 W 3W   Instant Destroy target attacking creature. You gain life equal to its power. U
Children of Korlis TSP 1 W W 1/1 Creature - Human Rebel Cleric Sacrifice Children of Korlis: You gain life equal to the life you’ve lost this turn. (Damage causes loss of life.) C
Chronatog Totem TSP 1 Art 3   Artifact T: Add U to your mana pool. 1U: Chronatog Totem becomes a 1/2 blue Atog artifact creature until end of turn. 0: Chronatog Totem gets +3/+3 until end of turn. You skip your next turn. Play this ability only once each turn and only if Chronatog Totem is a creature. U
Index 9E 1 U U   Sorcery Look at the top five cards of your library, then put them back in any order. C
Infantry Veteran 9E 1 W W 1/1 Creature - Human Soldier T: Target attacking creature gets +1/+1 until end of turn. C
Ivory Giant TSP 1 W 5WW 3/4 Creature - Giant When Ivory Giant comes into play, tap all nonwhite creatures. Suspend 5—W (Rather than play this card from your hand, you may pay W and remove it from the game with five time counters on it. At the beginning of your upkeep, remove a time counter. When you remove the last, play it without paying its mana cost. It has haste.) C
Jedit Ojanen of Efrava PLC 1 G 3GGG 5/5 Legendary Creature - Cat Warrior Lord Forestwalk Whenever Jedit Ojanen of Efrava attacks or blocks, put a 2/2 green Cat Warrior creature token with forestwalk into play. R
Jedit's Dragoons TSP 3 W 5W 2/5 Creature - Cat Soldier Vigilance When Jedit’s Dragoons comes into play, you gain 4 life. C
Jodah's Avenger PLC 1 U 5U 4/4 Creature - Shapeshifter 0: Until end of turn, Jodah's Avenger gets -1/-1 and gains your choice of double strike, protection from red, vigilance, or shadow. (A creature with shadow can block or be blocked by only creatures with shadow.) U
Kavu Climber 9E 1 G 3GG 3/3 Creature - Kavu When Kavu Climber comes into play, draw a card. C
Kavu Climber 9E 1            
Keldon Halberdier TSP 1 R 4R 4/1 Creature - Human Warrior First strike Suspend 4—R (Rather than play this card from your hand, you may pay R and remove it from the game with four time counters on it. At the beginning of your upkeep, remove a time counter. When you remove the last, play it without paying its mana cost. It has haste.) C
Keldon Marauders PLC 1 R 1R 3/3 Creature - Human Warrior Vanishing 2 (This permanent comes into play with two time counters on it. At the beginning of your upkeep, remove a time counter from it. When the last is removed, sacrifice it.) When Keldon Marauders comes into play or leaves play, it deals 1 damage to target player. C
Kraken's Eye 9E 1 Art 2   Artifact Whenever a player plays a blue spell, you may gain 1 life. U
Lava Axe 9E 2 R 4R   Sorcery Lava Axe deals 5 damage to target player. C
Llanowar Elves 9E 1 G G 1/1 Creature - Elf Druid T: Add G to your mana pool. C
Locket of Yesterdays TSP 1 Art 1   Artifact Spells you play cost 1 less to play for each card with the same name as that spell in your graveyard. U
Magus of the Bazaar PLC 1 U 1U 0/1 Creature - Human Wizard T: Draw two cards, then discard three cards. R
Magus of the Tabernacle PLC 1 W 3W 2/6 Creature - Human Wizard All creatures have “At the beginning of your upkeep, sacrifice this creature unless you pay 1." R
Mahamoti Djinn 9E 1 U 4UU 5/6 Creature - Djinn Flying (This creature can't be blocked except by creatures with flying.) R
Mana Leak 9E 1 U 1U   Instant Counter target spell unless its controller pays 3. C
Mana Tithe PLC 1 W W   Instant Counter target spell unless its controller pays 1. C
Master Decoy 9E 2 W 1W 1/2 Creature - Human Soldier W, T: Tap target creature. C
Melancholy PLC 1 B 2B   Enchantment - Aura Enchant creature When Melancholy comes into play, tap enchanted creature. Enchanted creature doesn't untap during its controller's untap step. At the beginning of your upkeep, sacrifice Melancholy unless you pay B. C
Mending Hands 9E 1 W W   Instant Prevent the next 4 damage that would be dealt to target creature or player this turn. C
Merfolk Thaumaturgist PLC 1 U 2U 1/2 Creature - Merfolk Wizard T: Switch target creature's power and toughness until end of turn. C
Midnight Charm PLC 2 B B   Instant Choose one - Midnight Charm deals 1 damage to target creature and you gain 1 life; or target creature gains first strike until end of turn; or tap target creature. C
Might of Old Krosa TSP 1 G G   Instant Target creature gets +2/+2 until end of turn. If you played this spell during your main phase, that creature gets +4/+4 until end of turn instead. U
Mindlash Sliver TSP 1 B B 1/1 Creature - Sliver All Slivers have “1, Sacrifice this creature: Each player discards a card.” C
Mire Boa PLC 1 G 1G 2/1 Creature - Snake Swampwalk G: Regenerate Mire Boa. C
Mirri the Cursed PLC 1 B 2BB 3/2 Legendary Creature - Vampire Cat Flying, first strike, haste Whenever Mirri the Cursed deals combat damage to a creature, put a +1/+1 counter on Mirri the Cursed. R
Molder TSP 1 G XG   Instant Destroy target artifact or enchantment with converted mana cost X. It can’t be regenerated. You gain X life. C
Moorish Cavalry TSB 1 W 2WW 3/3 Creature - Human Knight Trample R
Muck Drubb PLC 1 B 3BB 3/3 Creature - Beast Flash (You may play this spell any time you could play an instant.) When Muck Drubb comes into play, change the target of target spell that targets only a single creature to Muck Drubb. Madness 2B (If you discard this card, you may play it for its madness cost instead of putting it into your graveyard.) U
Mystic Snake TSB 1 Gld 1GUU 2/2 Creature - Snake Flash (You may play this spell any time you could play an instant.) When Mystic Snake comes into play, counter target spell. R
Naturalize 9E 2 G 1G   Instant Destroy target artifact or enchantment. C
Needlepeak Spider PLC 2 R 3R 4/2 Creature - Spider Needlepeak Spider can block as though it had flying. C
Nekrataal 9E 1 B 2BB 2/1 Creature - Human Assassin First strike (This creature deals combat damage before creatures without first strike.) When Nekrataal comes into play, destroy target nonartifact, nonblack creature. That creature can't be regenerated. U
Nether Traitor TSP 1 B BB 1/1 Creature - Spirit Haste Shadow (This creature can block or be blocked by only creatures with shadow.) Whenever another creature is put into your graveyard from play, you may pay B. If you do, return Nether Traitor from your graveyard to play. R
Nightmare 9E 1 B 5B */* Creature - Nightmare Flying (This creature can't be blocked except by creatures with flying.) Nightmare's power and toughness are each equal to the number of Swamps you control. R
Norwood Ranger 9E 4 G G 1/2 Creature - Elf Scout   C
Null Profusion PLC 1 B 4BB   Enchantment Skip your draw step. Whenever you play a card, draw a card. Your maximum hand size is two. R
Ogre Taskmaster 9E 1 R 3R 4/3 Creature - Ogre Ogre Taskmaster can't block. U
Orcish Cannonade TSP 1 R 1RR   Instant Orcish Cannonade deals 2 damage to target creature or player and 3 damage to you. Draw a card. C
Overgrowth 9E 2 G 2G   Enchantment - Aura Enchant land (Target a land as you play this. This card comes into play attached to that land.) Whenever enchanted land is tapped for mana, its controller adds GG to his or her mana pool. C
Pacifism 9E 2 W 1W   Enchantment - Aura Enchant creature (Target a creature as you play this. This card comes into play attached to that creature.) Enchanted creature can't attack or block. C
Phyrexian Gargantua 9E 1 B 4BB 4/4 Creature - Horror When Phyrexian Gargantua comes into play, you draw two cards and you lose 2 life. U
Phyrexian Hulk 9E 1 Art 6 5/4 Artifact Creature - Golem   U
Piracy Charm PLC 2 U U   Instant Choose one - Target creature gains islandwalk until end of turn; or target creature gets +2/-1 until end of turn; or target player discards a card. C
Pongify PLC 2 U U   Instant Destroy target creature. It can't be regenerated. That creature's controller puts a 3/3 green Ape creature token into play. U
Poultice Sliver PLC 2 W 2W 2/2 Creature - Sliver All Slivers have “2, T: Regenerate target Sliver." C
Pouncing Wurm PLC 1 G 3G 3/3 Creature - Wurm Kicker 2G (You may pay an additional 2G as you play this spell.) If the kicker cost was paid, Pouncing Wurm comes into play with three +1/+1 counters on it and with haste. U
Primal Forcemage TSP 1 G 2G 2/2 Creature - Elf Shaman Whenever another creature comes into play under your control, that creature gets +3/+3 until end of turn. U
Psychotic Episode TSP 2 B 1BB   Sorcery Target player reveals his or her hand and the top card of his or her library. You choose a card revealed this way. That player puts the chosen card on the bottom of his or her library. Madness 1B (If you discard this card, you may play it for its madness cost instead of putting it into your graveyard.) C
Psychotrope Thallid PLC 1 G 2G 1/1 Creature - Fungus At the beginning of your upkeep, put a spore counter on Psychotrope Thallid. Remove three spore counters from Psychotrope Thallid: Put a 1/1 green Saproling creature token into play. 1, Sacrifice a Saproling: Draw a card. U
Puppeteer 9E 1 U 2U 1/2 Creature - Human Wizard U, T: Tap or untap target creature. U
Pyrohemia PLC 1 R 2RR   Enchantment At end of turn, if no creatures are in play, sacrifice Pyrohemia. R: Pyrohemia deals 1 damage to each creature and each player. U
Raise Dead 9E 1 B B   Sorcery Return target creature card from your graveyard to your hand. C
Rampant Growth 9E 1 G 1G   Sorcery Search your library for a basic land card and put that card into play tapped. Then shuffle your library. C
Rathi Trapper PLC 2 B 1B 1/2 Creature - Human Rebel Rogue B, T: Tap target creature. C
Reality Acid PLC 1 U 2U   Enchantment - Aura Enchant permanent Vanishing 3 (This permanent comes into play with three time counters on it. At the beginning of your upkeep, remove a time counter from it. When the last is removed, sacrifice it.) When Reality Acid leaves play, enchanted permanent's controller sacrifices it. C
Reflex Sliver PLC 2 G 3G 2/2 Creature - Sliver All Slivers have haste. C
Regeneration 9E 1 G 1G   Enchantment - Aura Enchant creature (Target a creature as you play this. This card comes into play attached to that creature.) G: Regenerate enchanted creature. (The next time that creature would be destroyed this turn, it isn't. Instead tap it, remove all damage from it, and remove it from combat.) U
Remove Soul 9E 1 U 1U   Instant Counter target creature spell. C
Revered Dead PLC 3 W 1W 1/1 Creature - Spirit Soldier W: Regenerate Revered Dead. C
Ridged Kusite PLC 2 B B 1/1 Creature - Horror Spellshaper 1B, T, Discard a card: Target creature gets +1/+0 and gains first strike until end of turn. C
Righteousness 9E 1 W W   Instant Target blocking creature gets +7/+7 until end of turn. R
Rod of Ruin 9E 2 Art 4   Artifact 3, T: Rod of Ruin deals 1 damage to target creature or player. U
Rough/Tumble PLC 1 R/R 1R/5R   Sorcery/Sorcery Rough deals 2 damage to each creature without flying. // Tumble deals 6 damage to each creature with flying. U
Sacred Nectar 9E 2 W 1W   Sorcery You gain 4 life. C
Saltblast PLC 1 W 3WW   Sorcery Destroy target nonwhite permanent. U
Saltcrusted Steppe TSP 1 Lnd     Land T: Add 1 to your mana pool. 1, T: Put a storage counter on Saltcrusted Steppe. 1, Remove X storage counters from Saltcrusted Steppe: Add X mana in any combination of G and/or W to your mana pool. U
Saltfield Recluse PLC 1 W 2W 1/2 Creature - Human Rebel Cleric T: Target creature gets -2/-0 until end of turn. C
Sangrophage TSP 1 B BB 3/3 Creature - Zombie At the beginning of your upkeep, tap Sangrophage unless you pay 2 life. C
Scarwood Treefolk TSP 2 G 3G 3/5 Creature - Treefolk Scarwood Treefolk comes into play tapped. C
Screeching Sliver TSP 1 U U 1/1 Creature - Sliver All Slivers have “T: Target player puts the top card of his or her library into his or her graveyard.” C
Seal of Primordium PLC 4 G 1G   Enchantment Sacrifice Seal of Primordium: Destroy target artifact or enchantment. C
Serpent Warrior 9E 2 B 2B 3/3 Creature - Snake Warrior When Serpent Warrior comes into play, you lose 3 life. C
Serra Angel 9E 1 W 3WW 4/4 Creature - Angel Flying (This creature can't be blocked except by creatures with flying.) Vigilance (Attacking doesn't cause this creature to tap.) R
Shade of Trokair PLC 3 W 3W 1/2 Creature - Shade W: Shade of Trokair gets +1/+1 until end of turn. Suspend 3-W (Rather than play this card from your hand, you may pay W and remove it from the game with three time counters on it. At the beginning of your upkeep, remove a time counter. When the last is removed, play it without paying its mana cost. It has haste.) C
Shaper Parasite PLC 1 U 1UU 2/3 Creature - Illusion Morph 2U (You may play this face down as a 2/2 creature for 3. Turn it face up any time for its morph cost.) When Shaper Parasite is turned face up, target creature gets +2/-2 or -2/+2 until end of turn. C
Shivan Wumpus PLC 1 R 3R 6/6 Creature - Beast Trample When Shivan Wumpus comes into play, any player may sacrifice a land. If a player does, put Shivan Wumpus on top of its owner's library. R
Simian Spirit Guide PLC 1 R 2R 2/2 Creature - Ape Spirit Remove Simian Spirit Guide in your hand from the game: Add R to your mana pool. C
Sinew Sliver PLC 2 W 1W 1/1 Creature - Sliver All Slivers get +1/+1. C
Skyhunter Prowler 9E 1 W 2W 1/3 Creature - Cat Knight Flying (This creature can't be blocked except by creatures with flying.) Vigilance (Attacking doesn't cause this creature to tap.) C
Sleight of Hand 9E 1            
Snapback TSP 1 U 1U   Instant You may remove a blue card in your hand from the game rather than pay Snapback’s mana cost. Return target creature to its owner’s hand. C
Spiketail Drakeling TSP 1 U 1UU 2/2 Creature - Drake Flying Sacrifice Spiketail Drakeling: Counter target spell unless its controller pays 2. C
Spined Wurm 9E 1 G 4G 5/4 Creature - Wurm   C
Spinneret Sliver TSP 1 G 1G 2/2 Creature - Sliver All Slivers have “This creature can block as though it had flying.” C
Spitting Sliver PLC 2 B 4B 3/3 Creature - Sliver All Slivers have first strike. C
Sprout TSP 2 G G   Instant Put a 1/1 green Saproling creature token into play. C
Stingscourger PLC 1 R 1R 2/2 Creature - Goblin Warrior Echo 3R (At the beginning of your upkeep, if this came under your control since the beginning of your last upkeep, sacrifice it unless you pay its echo cost.) When Stingscourger comes into play, return target creature an opponent controls to its owner's hand. C
Stone Rain 9E 1 R 2R   Sorcery Destroy target land. C
Storm Crow 9E 1 U 1U 1/2 Creature - Bird Flying (This creature can't be blocked except by creatures with flying.) C
Strangling Soot TSP 1 B 2B   Instant Destroy target creature with toughness 3 or less. Flashback 5R (You may play this card from your graveyard for its flashback cost. Then remove it from the game.) C
Subterranean Shambler TSP 1 R 3R 2/3 Creature - Elemental Echo 3R (At the beginning of your upkeep, if this came under your control since the beginning of your last upkeep, sacrifice it unless you pay its echo cost.) When Subterranean Shambler comes into play or leaves play, it deals 1 damage to each creature without flying. C
Suntail Hawk 9E 2 W W 1/1 Creature - Bird Flying (This creature can't be blocked except by creatures with flying.) C
Synchronous Sliver PLC 3 U 4U 3/3 Creature - Sliver All Slivers have vigilance. C
Tanglebloom 9E 1 Art 1   Artifact 1, T: You gain 1 life. U
Telepathy 9E 2 U U   Enchantment Your opponents play with their hands revealed. U
Temporal Extortion PLC 1 B BBBB   Sorcery When you play Temporal Extortion, any player may pay half his or her life, rounded up. If a player does, counter Temporal Extortion. Take an extra turn after this one. R
Thallid Germinator TSP 1 G 2G 2/2 Creature - Fungus At the beginning of your upkeep, put a spore counter on Thallid Germinator. Remove three spore counters from Thallid Germinator: Put a 1/1 green Saproling creature token into play. Sacrifice a Saproling: Target creature gets +1/+1 until end of turn. C
Thallid Shell-Dweller TSP 2 G 1G 0/5 Creature - Fungus Defender At the beginning of your upkeep, put a spore counter on Thallid Shell-Dweller. Remove three spore counters from Thallid Shell-Dweller: Put a 1/1 green Saproling creature token into play. C
Thieving Magpie 9E 1 U 2UU 1/3 Creature - Bird Flying (This creature can't be blocked except by creatures with flying.) Whenever Thieving Magpie deals damage to an opponent, you draw a card. U
Tolarian Sentinel TSP 1 U 3U 1/3 Creature - Human Spellshaper Flying U, T, Discard a card: Return target permanent you control to its owner’s hand. C
Trained Armodon 9E 2 G 1GG 3/3 Creature - Elephant   C
Treetop Bracers 9E 1 G 1G   Enchantment - Aura Enchant creature (Target a creature as you play this. This card comes into play attached to that creature.) Enchanted creature gets +1/+1 and can't be blocked except by creatures with flying. C
Trespasser il-Vec TSP 2 B 2B 3/1 Creature - Human Rogue Discard a card: Trespasser #il#-Vec gains shadow until end of turn. (It can block or be blocked by only creatures with shadow.) C
Uktabi Drake PLC 3 G G 2/1 Creature - Drake Flying, haste Echo 1GG (At the beginning of your upkeep, if this came under your control since the beginning of your last upkeep, sacrifice it unless you pay its echo cost.) C
Underworld Dreams 9E 1 B BBB   Enchantment Whenever an opponent draws a card, Underworld Dreams deals 1 damage to him or her. R
Unholy Strength 9E 1 B B   Enchantment - Aura Enchant creature (Target a creature as you play this. This card comes into play attached to that creature.) Enchanted creature gets +2/+1. C
Urborg Syphon-Mage TSP 1 B 2B 2/2 Creature - Human Spellshaper 2B, T, Discard a card: Each other player loses 2 life. You gain life equal to the life lost this way. C
Utopia Vow PLC 2 G 1G   Enchantment - Aura Enchant creature Enchanted creature can't attack or block. Enchanted creature has “T: Add one mana of any color to your mana pool." C
Veiling Oddity PLC 1 U 3U 2/3 Creature - Illusion Suspend 4-1U (Rather than play this card from your hand, you may pay 1U and remove it from the game with four time counters on it. At the beginning of your upkeep, remove a time counter. When the last is removed, play it without paying its mana cost. It has haste.) When the last time counter is removed from Veiling Oddity while it's removed from the game, creatures are unblockable this turn. C
Venerable Monk 9E 1 W 2W 2/2 Creature - Human Monk Cleric When Venerable Monk comes into play, you gain 2 life. C
Vengeance 9E 2 W 3W   Sorcery Destroy target tapped creature. U
Venser's Sliver TSP 1 Art 5 3/3 Artifact Creature - Sliver   C
Verduran Enchantress 9E 1 G 1GG 0/2 Creature - Human Druid Whenever you play an enchantment spell, you may draw a card. R
Vesuvan Shapeshifter TSP 1 U 3UU 0/0 Creature - Shapeshifter As Vesuvan Shapeshifter comes into play or is turned face up, you may choose another creature in play. If you do, until Vesuvan Shapeshifter is turned face down, it becomes a copy of that creature and gains “At the beginning of your upkeep, you may turn this creature face down.” Morph 1U R
Veteran Cavalier 9E 2 W WW 2/2 Creature - Human Knight Vigilance (Attacking doesn't cause this creature to tap.) C
Vhati il-Dal TSB 1 Gld 2BG 3/3 Legendary Creature - Human Warrior T: Target creature’s power or toughness becomes 1 until end of turn. R
Vitaspore Thallid PLC 2 G 1G 1/1 Creature - Fungus At the beginning of your upkeep, put a spore counter on Vitaspore Thallid. Remove three spore counters from Vitaspore Thallid: Put a 1/1 green Saproling creature token into play. Sacrifice a Saproling: Target creature gains haste until end of turn. C
Vizzerdrix 9E 2 U 6U 6/6 Creature - Beast   R
Volcanic Hammer 9E 2 R 1R   Sorcery Volcanic Hammer deals 3 damage to target creature or player. C
Walk the Aeons TSP 1 U 4UU   Sorcery Buyback—Sacrifice three Islands. (You may sacrifice three Islands in addition to any other costs as you play this spell. If you do, put this card into your hand as it resolves.) Target player takes an extra turn after this one. R
Waning Wurm PLC 1 B 3B 7/6 Creature - Zombie Wurm Vanishing 2 (This permanent comes into play with two time counters on it. At the beginning of your upkeep, remove a time counter from it. When the last is removed, sacrifice it.) U
Weatherseed Totem TSP 1 Art 3   Artifact T: Add G to your mana pool. 2GGG: Weatherseed Totem becomes a 5/3 green Treefolk artifact creature with trample until end of turn. When Weatherseed Totem is put into a graveyard from play, if it was a creature, return this card to its owner’s hand. U
Web 9E 1 G G   Enchantment - Aura Enchant creature (Target a creature as you play this. This card comes into play attached to that creature.) Enchanted creature gets +0/+2 and can block as though it had flying. U
Whitemane Lion PLC 2 W 1W 2/2 Creature - Cat Flash (You may play this spell any time you could play an instant.) When Whitemane Lion comes into play, return a creature you control to its owner's hand. C
Willbender TSB 2 U 1U 1/2 Creature - Human Wizard Morph 1U (You may play this face down as a 2/2 creature for 3. Turn it face up any time for its morph cost.) When Willbender is turned face up, change the target of target spell or ability with a single target. R
Wind Drake 9E 3 U 2U 2/2 Creature - Drake Flying (This creature can't be blocked except by creatures with flying.) C
Wistful Thinking PLC 1 U 2U   Sorcery Target player draws two cards, then discards four cards. C
Wurm's Tooth 9E 1 Art 2   Artifact Whenever a player plays a green spell, you may gain 1 life. U
Yavimaya Enchantress 9E 1 G 2G 2/2 Creature - Human Druid Yavimaya Enchantress gets +1/+1 for each enchantment in play. U
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This file is generated by MagicWorkstation at 16.3.2007